namespace Doc.CodeSamples.Tests
{
    #region example
    using Unity.Entities;
    using Unity.Mathematics;

    public enum ComponentType
    {

    }

    public struct Spawner : IComponentData
    {
        public Entity Prefab;
        public int id;
        public int count;
        public float3 position;
        public float3 forward;
        public float3 up;
        public float3 scale;
        public float scaleDelta;
        public ComponentType tag;
    }
    #endregion
}
